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The Design and Redesign of Gaming Simulations on Health Care IssuesRutgers University The problems of designing gaming simulations are discussed. Concrete examples illustrate the specific problems. The problems include the following: changes in the modeled system (both medical and social aspects) that render the game of historical interest only, adapting a basic design for use in different countries and cultures, and reproduction and dissemination of game materials.
Key Words: AIDS change design family communication hemophilia medical issues medical simulation modeling redesign sex education village development
Simulation & Gaming, Vol. 32, No. 3,
315-330 (2001) |
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