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Conflict and Roles in SimulationsOklahoma State Univesity This article examines the function of conflict in simulations and questions the necessity of writing roles specifically intended to cause conflict. Also considered is the intercultural aspect of simulation writing for the English as a second language classroom and the effects that audience have on a simulations outcome.
Key Words: classroom behavior conflict creation dramatic conflict English English as a second language (ESL) intent interaction intercultural international language learning peer group problem solving role play roles simulation writing whaling writing
Simulation & Gaming, Vol. 33, No. 4,
486-489 (2002) This article has been cited by other articles:
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