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Simulation & Gaming, Vol. 37, No. 1, 88-97 (2006)
DOI: 10.1177/1046878105285550

Child-invented health education games: A case study for dengue fever

Jeffrey L. Lennon

Foundation University

David W. Coombs

University of Alabama at Birmingham

The study's goal was to demonstrate the ability of an 8-year-old child to create educational games for the topic of dengue fever control. A naturalistic descriptive case study method was employed. The child had two dengue fever educational game creation activities. The study demonstrated that a child could develop functional games related to dengue fever control. The study however revealed knowledge gaps and mixed methods for dengue fever–related mosquito control. The game constructions were consistent to the child's cognitive level. The case study revealed that a child-centered educational game creation may be both diagnostic for a child's topical knowledge and cognitive development but also serve as a learning tool for children. This activity may also be an informational tool for formative research for dengue fever control.

Key Words: case study • child game design • children's educational games • cognition • dengue fever • dengue fever control • game construction • informational tool


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