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A lesson learned through gamingWinston-Salem State University, USA, kovaliklm{at}wssu.edu
Winston-Salem State University, USA, kovalikd{at}wssu.edu This article describes an educational card game the objective of which is to raise students' awareness of the need for clarity, structure, and organization in all everyday activities of humans. Although the game as such was played in freshman composition, therefore addressing the immediate needs of that particular class, the lesson learned through it can easily be generalized—and hence applied to everyday life.
Key Words: conflict cooperation gaming negotiation organization problem solving rules structure
This version was published on March
1, 2008 Simulation & Gaming, Vol. 39, No. 1,
118-125 (2008) |
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