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Challenges of Online Game Development: A ReviewSchool of Computing Science, Newcastle University, Newcastle Upon Tyne, UK, graham.morgan{at}ncl.ac.uk The focus of this article is to determine how the engineering practices common in online game development may be approached differently to promote more diverse online gaming scenarios. The technical difficulties in providing online gaming are not trivial, requiring substantially larger budgets compared with their non-online counterparts: Commercial failure of an online game could be costly. Therefore, when considering alternate engineering approaches, those that appear tried and tested in other domains, and hence may be lower-cost solutions, are considered.
Key Words: commercial success content management content sharing CORBA cost engineering approaches evolution game development game scenarios interaction interest management interoperability middleware MMO multiplayer gaming networking online gaming performance programming propriety play protocols rules scalability service agreement standardization standards technical difficulties
This version was published on October
1, 2009 Simulation & Gaming, Vol. 40, No. 5,
688-710 (2009) |
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