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Simulation & Gaming, Vol. 29, No. 1, 7-19 (1998)
DOI: 10.1177/1046878198291002

Developing a Scientific Knowledge of Simulation/Gaming

Joseph Wolfe

University of Tulsa, wolfeja{at}centum.utulsa.edu

David Crookall

Universite de Nice-Sophia Antipolis, crookall{at}unicefr

This article first speculates on why such little progress has been made regarding the effective application of educational simulation/games. It suggests that the field's eclectic foundation has been a virtue for its development but a vice regarding its rigorous assessment. The article then outlines the antecedents for generating a practical and cumulative body of literature, concluding with a number of recommendations as to how the field might accelerate the rate at which its literature accumulates.

Key Words: eclecticism • effectiveness of simulation/gaming • knowledge • knowledge of simulation/gaming • learning • literature • qualitative research • quantitative research • research methods • science • science of simulation/gaming


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